InputMapApi
An Api for attaching InputEventEmitterNodes that emit signals for cancellable input events.
Description
The InputMapApi makes it possible to attach an InputEventEmitterNode as a child of a node using get_or_append_event_emitter ( Node node ). It additionally handles synchronization of ShortcutConfigNodes and has some methods for serializing and deserializing InputEventKeys.
Methods
void | define_actions ( String category, Dictionary actions ) |
InputEventKey | deserialize_event ( String string ) |
String | event_as_string ( InputEventKey event ) |
ActionConfigSyncAgent | get_agent ( String action ) |
InputEventEmitterNode | get_or_append_event_emitter ( Node node ) |
ActionConfigSyncAgent | get_or_create_agent ( String action, float deadzone = 0.5 ) |
InputEventEmitterNode | master_event_emitter ( ) |
String | serialize_event ( InputEventKey event ) |
Method Descriptions
void define_actions ( String category, Dictionary actions ):
Registers actions to the InputMap from a Dictionary and adds them to the Shortcuts menu. actions may consist of nested dictionaries to define categories inside the Shortcuts menu. Shortcut entries can either be a String defining the action name or an Array. The arrays first entry defines the action name while the following entries define the default shortcuts, either as a String denoting the shortcut or a InputEventKey.
Example:
var input_definitions: Dictionary = {
"Some Shortcut": ["shortcut1", "Ctrl+P", "L"],
"Some Category":{
"Other Shortcut": "shortcut2",
"Third Shortcut": "shortcut3"
}
}
self.Global.API.InputMapApi.define_actions("Example Mod", input_definitions)
InputEventKey deserialize_event ( String string ):
Deserializes an InputEventKey from string.
String serialize_event ( InputEventKey event ):
Serializes event into a String.
String event_as_string ( InputEventKey event ):
Turns event into a human readable String representation.
ActionConfigSyncAgent get_agent ( String action ):
Gets the ActionConfigSyncAgent for action.
ActionConfigSyncAgent get_or_create_agent ( String action, float deadzone = 0.5 ):
Gets or creates the ActionConfigSyncAgent for action.
InputEventEmitterNode get_or_append_event_emitter ( Node node ):
Gets the InputEventEmitterNode attached to node or creates one if necessary.
InputEventEmitterNode master_event_emitter ( ):
Gets the InputEventEmitterNode attached to the Master node (owner of Editor & World) or creates one if necessary.